Barrack | |
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Developer(s) | Greg Lovette |
Publisher(s) | Ambrosia Software |
Designer(s) | Greg Lovette |
Version | 1.0.4 |
Platform(s) | Mac OS 9.0 |
Release date(s) | March 8, 1996 |
Genre(s) | Arcade |
Mode(s) | Single-player |
System requirements
4mb RAM, PowerPC or 68K, 13" or larger monitor. Not Mac OS X compatible. |
Barrack is a video game written by Ambrosia Software for Mac OS. It was published on March 8, 1996 and sold for US$15.00, with a free demo for downloading.
The objective of Barrack is to use a laser, guided by the mouse and shot with a click, which builds permanent barriers on the playing field to isolate balls that bounce around continuously. As the game progresses, more balls are added as well as different variations, such as an eyeball which follows the laser around (making it hard to isolate), nuke balls which destroy other balls, orange balls which absorb momentum, glass balls which break, and other combinations. In addition to isolating the balls, the objective is to make each isolation cell smaller by using the laser to fill the area between the new barrier and the existing. When 80% of the playing field has been lasered off and filled, the next level is reached. Bonus points are scored for overfilling, as in reaching over 80% filled.